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AI Insights · Timothy · April 2022

Top 5 First Person Games Performance in Netherlands Q1 2022

Discover the performance trends of the top 5 first person games in the Netherlands during Q1 2022, including downloads, revenue, and active users.

Top 5 First Person Games Performance in Netherlands Q1 2022

During the first quarter of 2022, the top 5 first person games in the Netherlands exhibited varied performance trends in terms of downloads, revenue, and active users. Here is a detailed look at their performance:

Call of Duty®: Mobile from Activision Publishing, Inc. experienced fluctuating weekly revenue, peaking at approximately $55K in mid-January and ending the quarter around $54.5K. Downloads saw a gradual decline, starting at 7K at the beginning of January and dropping to about 3.6K by the end of March. Active users started the quarter at 155K, dipping to a low of 123.5K in late March, before slightly recovering to around 130K.

Minecraft by Mojang showed a consistent decline in weekly revenue, starting at $34K in late December and ending at around $15.7K by the end of March. Downloads also showed a downward trend, from 1.3K at the beginning to about 715 in late March. Active users exhibited a steady decline from approximately 153.7K to 122.3K over the quarter.

Fishing Clash: Sport Simulator by Ten Square Games S.A. saw a notable drop in weekly revenue from $21.2K in late December to around $12.9K by the end of March. Downloads fluctuated, starting at 274, peaking at 819 in mid-February, and then dropping to 472 by the end of March. Active users also showed a downward trend, starting at 3.2K and ending the quarter at about 2.5K.

Cooking Madness-Kitchen Frenzy by ZenLife Games Pte. Ltd. experienced a decline in weekly revenue from $7.4K in late December to around $4.3K by the end of March. Downloads started strong at 6.2K, saw a low of 2K in early March, and ended with a slight recovery to 5.8K. Active users decreased from approximately 36.3K to 34.4K throughout the quarter.

Chapters: Interactive Stories from Crazy Maple Studio, Inc. saw its weekly revenue decrease from $10.4K in late December to about $5.6K by the end of March. Downloads remained relatively stable, fluctuating between 363 and 732. Active users started at 6.9K and saw a slight decline to around 5.1K by the end of the quarter.

These insights are based on data from Sensor Tower. For more in-depth analysis and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022